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  m_Name: InteractionSystemProximity
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  nameId: InteractionSystemProximity
  nameString: Interaction System Proximity
  description: 'General system for interacting with objects or NPCs

    Just implement
    the IInteractable interface and handle what Interaction means for that object

    This
    one works based on Proximity, so it interacts with nearby objects'
  tags: System
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  tutorialVideoYouTubeVideo:
    youTubeId: LdoImzaY6M4
    title: How to Talk to NPCs! (or Interact with any Object, Open Doors, Push Buttons)
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